Legend of Mana was directed by series creator Koichi Ishii, designed by Akihiko Matsui, and produced by veteran Square director and producer Akitoshi Kawazu. Most notably, it gives the player the ability to shape the world's structure through a Land Make system, generating regions and quests in a non-linear gameplay system rather than a strong main plotline. While incorporating action role-playing elements from the prior games in the series, such as real-time battles, Legend of Mana has its own distinct style of gameplay. Set in a high fantasy universe, the game follows an unnamed hero as they restore the land of Fa'Diel by creating the world around them and completing a large number of interrelated and independent quests. It is the fourth game in the Mana series, following 1995's Seiken Densetsu 3. There are tons of secrets to explore and a surprisingly deep and satisfying story to boot this game is a must play for fans of the Seiken Densetsu series or fans of ARPGs in general.Legend of Mana, originally released in Japan as Seiken Densetsu: Legend of Mana, is a 1999 action role-playing game developed and published by Square for the PlayStation. The skills player can use in battle will depend on their choice of weapons, so choose wisely.Īside from weapons players can also raise monsters on a sort of monster ranch (ala pokemon), or build golems from different materials to help you fight your way through dungeons. Gameplay is your typical ARPG where you move in real time in a 2d side scrolling perspective where players can choose from a variety of weapons ranging from gloves to the magician's old reliable-staves. The 2d sprite artĪnd game environments almost look like something straight out of a painting and the musical score (especially the opening song) brings chills down the spine. From the opening cinematics of this game to your final battle with the final boss, this game just screams art.
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